machina

Concept & Narrative Design · Architectural Visualization · Graphic Storytelling

Machina is a visualization-driven architectural exploration inspired by the industrial history of Britannia Beach, British Columbia, using drawing and spatial narrative as primary design tools. The project investigates how architecture can communicate atmosphere, movement, and human interaction through a sequence of experiential spaces designed for both people and water—generation (community gathering spaces), operation (a bathhouse), and storage (hotel with food-and-beverage spaces)—all connected by a continuous architectural “machine.” Influenced by steampunk philosophy, the project questions how humans and non-human entities interact with architectural systems.

Visual communication is central to the design process, shaping both the architectural form and its perception. The work demonstrates a design methodology in which storytelling through visualization fosters interaction, narrative, and community connection within the built environment. A combination of Revit, Rhino, hand drawing, sketching, and Photoshop were used to develop the experiential and atmospheric qualities of each space, exploring contrasts such as private versus public and ceremonial versus direct.

entrance

creekside common

pipe corridor

watermill lobby

steampunk hotel

steampunk hotel

rooftop garden

bar

bathhouse

bathhouse

tea space

Previous
Previous

fenghuo: from bloom to harvest

Next
Next

pupu's doodle diary